* fix(security): scope DELETE/UpdateIssueStatus by workspace_id
Add workspace_id to the WHERE clause of DeleteIssue, DeleteComment,
DeleteProject, DeleteSkill, DeleteChatSession, and UpdateIssueStatus
as SQL-layer defense-in-depth.
Handler loaders (loadIssueForUser / loadSkillForUser / etc.) already
enforce workspace membership today, so this is not patching a known
live vuln. But the tenant invariant is currently a handler-layer
guarantee — a future loader bypass or a new caller skipping the
loader would be silently catastrophic. Making workspace_id part of
the SQL identity collapses the trust surface to the schema itself:
forging a sibling-workspace UUID becomes ErrNoRows instead of a
cross-tenant write.
Reference: incident #1661 (util.ParseUUID silent zero UUID returning
204 on a DELETE that matched zero rows) — same class of failure,
prevented at a different layer.
Scope:
- 5 DELETE queries: issue, comment, project, skill, chat_session
- 1 simple UPDATE: UpdateIssueStatus (2 narg, no SET ordering risk)
- All callers updated (handlers, service, runtime sweeper fallback)
Multi-narg UPDATE queries (UpdateIssue, UpdateProject, UpdateSkill,
UpdateComment, UpdateChatSession*) are deferred to a follow-up to
keep this change reviewable: each needs its narg pinning shifted
and per-caller verification.
sqlc was regenerated by hand (no local sqlc toolchain); CI's
backend job is the authoritative compile check.
* test(security): add workspace_scope_guard regression test
Locks in the SQL-layer tenant guard added in this PR. For each of the 6
scoped queries (DeleteIssue, DeleteComment, DeleteProject, DeleteSkill,
DeleteChatSession, UpdateIssueStatus), creates the resource in workspace
A, invokes the query with a foreign workspace UUID, and asserts the row
is untouched (0 rows affected with no error for :exec; pgx.ErrNoRows for
:one). A future refactor that drops the workspace_id arg from any of
these queries will now fail loudly instead of silently regressing.
Includes a sanity sub-test that the in-workspace path still mutates, so
a buggy guard that returns no-op for every call would not pass.
Co-Authored-By: Claude Opus 4 <[email protected]>
---------
Co-authored-by: Tom Qiao <[email protected]>
Co-authored-by: Claude Opus 4 <[email protected]>
* feat(chat): support deleting chat sessions
Replaces the unreachable archive endpoint with a real hard delete and
exposes it from the chat history panel.
- DELETE /api/chat/sessions/{id} now hard-deletes the session and its
messages (CASCADE), cancels any in-flight tasks before removal so the
daemon doesn't keep running work whose result has nowhere to land,
and broadcasts chat:session_deleted.
- Frontend adds a per-row delete button with a confirmation dialog,
optimistically drops the session from both list caches, and clears the
active session pointer locally + on other tabs via the WS handler.
Co-authored-by: multica-agent <[email protected]>
* fix(chat): make session delete atomic and keep archived sessions read-only
Address review feedback on #2115.
- DeleteChatSession now runs lock + cancel + delete in a single tx and
only broadcasts events post-commit. The new LockChatSessionForDelete
query takes FOR UPDATE on chat_session, which blocks the FK validation
of any concurrent SendChatMessage trying to enqueue a task for this
session — that insert fails after we commit, so it can no longer
produce an orphaned task whose chat_session_id is nulled by
ON DELETE SET NULL. Cancel failure now aborts the delete instead of
warn-and-continue.
- SendChatMessage refuses non-active sessions again. The archive code
path is gone, but legacy rows with status='archived' may still exist
in the DB; keep the guard until we explicitly migrate them.
- Frontend re-reads allChatSessionsOptions to disable ChatInput on
legacy archived sessions so the UX matches the server-side guard.
Co-authored-by: multica-agent <[email protected]>
---------
Co-authored-by: multica-agent <[email protected]>
A complete UX upgrade for chat sending → receiving → recovering.
* StatusPill replaces the orphan spinner — stage-aware copy
("Reading files · 12s", "Searching the web · 14s", "Typing · 24s"),
shimmer text, monotonic timer, derived effective status, > 60s
warning tone, > 5min cancel button.
* WS writethrough on task:queued / task:dispatch / task:cancelled so
pendingTask cache stays in sync with the daemon state machine without
invalidate-refetch latency. broadcastTaskDispatch now includes
chat_session_id when the task is for a chat session — the existing
payload only carried it on the generic task: events, leaving the pill
stuck at "Queued" until completion.
* Failure fallback — FailTask writes a chat_message tagged with
failure_reason (mirrors the issue path's system comment, gated on
retried==nil). Front-end renders an inline note ("Connection failed",
with a Show details collapsible) instead of the previous black hole.
* Elapsed timing — chat_message.elapsed_ms persists task.completed_at -
task.created_at on success/failure rows. UI shows "Replied in 38s" /
"Failed after 12s" beneath assistant bubbles. Format helper shared
between StatusPill and the persisted caption so the live timer and
final reading never disagree.
* Optimistic burst rebalanced — pendingTask seed + created_at moved
before the HTTP roundtrip so the pill appears the instant the user
hits send; handleStop is fire-and-forget so cancel feels immediate
(server confirmation arrives via task:cancelled WS).
* Presence integration — chat avatars use ActorAvatar (status dot +
hover card); OfflineBanner above the input on offline/unstable;
SessionDropdown shows per-row in-flight/unread pip plus a
cross-session aggregate pip on the closed trigger.
* Editor blur on send so the caret stops competing with the StatusPill
/ streaming reply for the user's attention.
* Chat panel isOpen now persists globally; defaults to OPEN for new
users (storage key absence) so the feature is discoverable. Existing
users' prior choice is respected.
* DB: migrations 062 (failure_reason) + 063 (elapsed_ms), both
ADD COLUMN NULL — fast, non-blocking, backwards compatible.
* WS: task:failed chat path now invalidates chatKeys.messages — fixes
a pre-existing bug where the failure bubble required a page refresh
to appear.
Co-authored-by: Claude Opus 4.7 (1M context) <[email protected]>
* fix(chat): preserve chat session resume pointer across failures
The chat 'forgets earlier messages' bug came from PriorSessionID being
silently lost in several edge cases:
- UpdateChatSessionSession unconditionally overwrote chat_session.session_id,
so any task that completed without a session_id (early agent crash,
missing result) wiped the resume pointer to NULL.
- CompleteAgentTask + UpdateChatSessionSession ran in separate calls. A
follow-up chat message claimed in between resumed against a stale (or
NULL) session and started over.
- FailAgentTask never wrote session_id back, so a task that established
a real session before failing lost its resume pointer.
- ClaimTaskByRuntime only trusted chat_session.session_id and never
fell back to the existing GetLastChatTaskSession query, so a single
bad turn could permanently drop the conversation memory.
This change:
- Use COALESCE in UpdateChatSessionSession so empty inputs preserve the
existing pointer; surface DB errors instead of swallowing them.
- Run CompleteAgentTask/FailAgentTask + UpdateChatSessionSession inside
the same transaction (TaskService now takes a TxStarter).
- Extend FailAgentTask + the daemon FailTask path (client, handler,
service) to forward session_id/work_dir, so failed/blocked tasks that
built a real session still record it.
- Fall back to GetLastChatTaskSession in ClaimTaskByRuntime when the
chat_session pointer is missing, and include failed tasks in that
lookup so a single failure can't lose the conversation.
Co-authored-by: Copilot <[email protected]>
* fix(daemon): forward session_id/work_dir on blocked + timeout paths
runTask previously dropped result.SessionID and env.WorkDir on the
non-completed return paths:
- timeout returned a naked error, so handleTask called FailTask with
empty session info and the chat resume pointer was either left stale
or eventually overwritten with NULL.
- blocked / failed (default branch) returned a TaskResult without
SessionID / WorkDir, so even though FailTask now COALESCEs into
chat_session, there was no value to write through.
- the empty-output completion path was the same: it raised an error
even when a real session_id had been built.
All three paths now return a TaskResult that carries the SessionID /
WorkDir the backend produced. Combined with the COALESCE-based update
in UpdateChatSessionSession and the FailTask plumbing introduced in
PR #1360, the next chat turn can always resume from the latest agent
session — even when the previous turn timed out, was rate-limited, or
returned an empty completion — instead of starting over with no memory
of the conversation.
Co-authored-by: Copilot <[email protected]>
* fix(copilot): capture session id from session.start as fallback
The Copilot backend only read sessionId from the synthetic 'result'
event, ignoring the one already present on session.start. When the CLI
was killed before result arrived (timeout, cancel, crash, or a
session.error mid-turn), the daemon reported SessionID="" and the
chat-session resume pointer could not advance — causing the chat to
silently drop conversation memory on the next turn.
Capture session.start.sessionId into state up front, and only let
'result' overwrite it when it actually carries one. result still wins
when present (it is the authoritative end-of-turn record).
Co-authored-by: Copilot <[email protected]>
* fix(copilot): parse premiumRequests as float to preserve session id
Copilot CLI v1.0.32 serializes premiumRequests as a float (e.g. 7.5),
not an integer. Our copilotResultUsage struct typed it as int, which
made the entire 'result' line fail json.Unmarshal — silently dropping
sessionId on every turn.
This was the real cause of chat memory loss: the daemon reported
SessionID="" to the server, chat_session.session_id stayed NULL, and
the next chat turn never received --resume <id>, so each turn started
a fresh Copilot session with no prior context.
Add a regression test using the real JSON line from CLI v1.0.32 that
asserts sessionId is preserved when premiumRequests is fractional.
Co-authored-by: Copilot <[email protected]>
---------
Co-authored-by: Devv <[email protected]>
Co-authored-by: Copilot <[email protected]>
Co-authored-by: Eve <[email protected]>
Co-authored-by: yushen <[email protected]>
State management
- Pending task / live timeline are now Query-cache single source;
Zustand mirror removed (fixes duplicate assistant render caused by
the invalidate→refetch race window)
- WS subscriptions moved from ChatWindow to global useRealtimeSync so
pending state survives minimize and refresh
- New GET /chat/sessions/:id/pending-task to recover live state on mount
- Drafts persisted per-session (was per-workspace)
Unread tracking
- Migration 040: chat_session.unread_since (event-driven; old chats
stay clean — no mass backfill)
- POST /chat/sessions/:id/read clears unread; broadcasts
chat:session_read so other devices sync
- New GET /chat/pending-tasks aggregate for the FAB
- ChatFab: brand-color impulse animation while running, brand-dot
badge of unread session count
- ChatWindow auto-marks read when user is viewing the session
Header redesign
- Two independent dropdowns: agent (avatar + name + My/Others
grouping) at the input bottom-left; session (title + agent avatar)
in the header
- ⊕ new-chat button replaces the old + and history buttons
- Session dropdown lists all sessions across agents with avatars
- Empty state: 3 clickable starter prompts that send immediately
- Mention link renderer falls through to default span on null —
fixes @member/@agent/@all silently disappearing app-wide
- User messages render through Markdown
- Enter submits in chat input only (with IME guard + codeBlock skip);
bubble menu hidden in chat
Misc
- Partial index on agent_task_queue for fast pending-task lookup
- 2 new storage keys added to clearWorkspaceStorage
- useMarkChatSessionRead has onError rollback
- chat.* namespace logs across store, mutations, components, realtime
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
Support viewing historical/archived chat sessions in the Master Agent chat
window. Previously, only active sessions were visible and archived ones were
permanently hidden.
Changes:
- Add ListAllChatSessionsByCreator SQL query (no status filter)
- Add ?status=all query param to GET /api/chat/sessions endpoint
- Add history button in chat header that opens a session list panel
- Sessions grouped by Active/Archived with archive action on active ones
- Clicking an archived session loads its messages in read-only mode
- Chat input disabled with "This session is archived" placeholder
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
Implement the Master Agent chat feature allowing users to chat with agents
directly from a floating window, separate from the issue-based workflow.
Backend:
- New chat_session and chat_message tables (migration 033)
- Make issue_id nullable on agent_task_queue for chat tasks
- REST API: create/list/get/archive sessions, send/list messages
- EnqueueChatTask in TaskService with session_id persistence
- WS events: chat:message, chat:done
- Daemon: chat task type with separate prompt builder
- ClaimTaskByRuntime populates chat context (session, message, repos)
Frontend:
- ChatSession/ChatMessage types + API client methods
- core/chat: TanStack Query options, mutations with optimistic updates, WS updaters
- features/chat: Zustand store, ChatFab (floating button), ChatWindow with
real-time streaming via task:message events
- Mounted in dashboard layout (bottom-right corner)
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>