package agent import ( "context" "encoding/json" "fmt" "io" "log/slog" "os" "os/exec" "path/filepath" "regexp" "runtime" "strings" "sync" "sync/atomic" "syscall" "time" ) // codeartsTerminateGraceNanos optionally overrides, in nanoseconds, how long a // cancelled codearts process is given to exit after SIGTERM before it (and its // whole process group) is SIGKILLed. Zero means use the default. It is atomic // so tests can shorten the grace without racing the cancellation goroutine that // reads it. See the cancellation handler in Execute for why termination must // precede closing the stdout pipe (#4533). var codeartsTerminateGraceNanos atomic.Int64 func codeartsTerminateGrace() time.Duration { if n := codeartsTerminateGraceNanos.Load(); n > 0 { return time.Duration(n) } return 5 * time.Second } // codeartsBlockedArgs are flags hardcoded by the daemon that must not be // overridden by user-configured custom_args. var codeartsBlockedArgs = map[string]blockedArgMode{ "--format": blockedWithValue, // JSON output format for daemon communication "--auto": blockedStandalone, // daemon-owned non-interactive permission mode "--sandbox": blockedStandalone, // daemon-owned sandbox policy "--dir": blockedWithValue, // unsupported; cmd.Dir owns the workdir "--variant": blockedWithValue, // unsupported by CodeArts "--dangerously-skip-permissions": blockedStandalone, // OpenCode-only permission flag } // codeartsBackend is an independent adapter for Huawei Cloud CodeArts CLI. // CodeArts is derived from OpenCode, but its command surface, launcher // environment, authentication behavior, and event evolution are owned here so // changes to the OpenCode backend cannot silently change CodeArts execution. type codeartsBackend struct { cfg Config } func newCodeArtsBackend(cfg Config) (Backend, error) { if cfg.Logger == nil { cfg.Logger = slog.Default() } return &codeartsBackend{cfg: cfg}, nil } func (b *codeartsBackend) Execute(ctx context.Context, prompt string, opts ExecOptions) (*Session, error) { execPath := b.cfg.ExecutablePath if execPath == "" { execPath = "codearts" } resolved, err := exec.LookPath(execPath) if err != nil { return nil, fmt.Errorf("codearts executable not found at %q: %w", execPath, err) } if runtime.GOOS == "windows" { if native := resolveCodeArtsNativeFromShim(resolved, os.Stat); native != "" { b.cfg.Logger.Info("codearts resolved to native binary to avoid .cmd shim argv truncation", "shim", resolved, "native", native) resolved = native } } execPath = resolved timeout := opts.Timeout runCtx, cancel := runContext(ctx, timeout) args := []string{"run", "--format", "json", "--auto"} // CodeArts does not expose OpenCode's --dir flag. cmd.Dir and PWD below // independently anchor its project and skill discovery at the task workdir. if opts.Model != "" { args = append(args, "--model", opts.Model) } if opts.ThinkingLevel != "" { b.cfg.Logger.Warn("codearts does not support thinking-level overrides; ignoring", "thinkingLevel", opts.ThinkingLevel) } // CodeArts's `run` subcommand has no --prompt flag. The runtime brief reaches // the agent through the per-task AGENTS.md the daemon writes into the // workdir, and the task prompt is delivered on stdin below. if opts.MaxTurns > 0 { b.cfg.Logger.Warn("codearts does not support --max-turns; ignoring", "maxTurns", opts.MaxTurns) } if opts.ResumeSessionID != "" { args = append(args, "--session", opts.ResumeSessionID) } args = append(args, filterCustomArgs(opts.CustomArgs, codeartsBlockedArgs, b.cfg.Logger)...) // The task prompt is delivered on stdin, never argv — see the StdinPipe // wiring below. `codearts run` merges its variadic [message..] positional // with whatever is piped in, so an invocation that passes no positional // makes the piped text the entire run message. Inlining it instead fails // hard on Windows: CreateProcess caps lpCommandLine at 32,767 characters // (8,191 when a .cmd shim routes the call through cmd.exe), and a prompt // carrying the workspace's models and skills clears that on its own — the // process then never starts and Go surfaces the misleading "The filename or // extension is too long" (#6538). Keeping the prompt off argv also keeps it // out of OS process listings; the shared command logger separately redacts // argv values. runtimeCmd := b.cfg.commandAt(execPath) cmd := runtimeCmd.exec(runCtx, args...) hideAgentWindow(cmd) // Run codearts in its own process group so cancellation can reach the // whole tree (codearts plus any tool subprocess it spawns), not just the // direct child — otherwise a cancelled or restarted run can orphan a // descendant that keeps spinning (#4533). configureProcessGroup(cmd) // Take over context cancellation. The default CommandContext behaviour // SIGKILLs only the leader the instant runCtx is done; we instead drive a // graceful, group-wide SIGTERM→SIGKILL from the cancellation goroutine // below and close the stdout read end only after the tree has been // signalled. Returning nil here keeps os/exec from racing us with its own // kill; WaitDelay remains the hard backstop. cmd.Cancel = func() error { return nil } b.cfg.logAgentCommandWithPrompt(cmd, newAgentCommandLogArgs(args, trustAgentCommandPositional(0, "run")), len(prompt)) cmd.WaitDelay = 10 * time.Second if opts.Cwd != "" { cmd.Dir = opts.Cwd } env := buildCodeArtsEnv(b.cfg.Env) // Override PWD as well as cmd.Dir because the underlying CodeArts engine // consults it while resolving project configuration and skills. if opts.Cwd != "" { env = append(env, "PWD="+opts.Cwd) } // Project agent.mcp_config into CodeArts via OPENCODE_CONFIG_CONTENT — // CodeArts's general inline-config injection mechanism that merges at // "local" scope (after the project-config loop, before remote / managed // configs). MCP is the only field we currently project there; if a // future Multica field needs the same channel it would assemble a // combined CodeArts config slice before the env append. // // This deliberately leaves project configuration untouched because the // workdir is reused across turns for the same (agent, issue). mcpContent, err := buildCodeArtsMCPConfigContent(opts.McpConfig) if err != nil { cancel() return nil, err } if mcpContent != "" { if _, dup := b.cfg.Env["OPENCODE_CONFIG_CONTENT"]; dup { b.cfg.Logger.Warn("agent.custom_env sets OPENCODE_CONFIG_CONTENT but agent.mcp_config takes precedence and overrides it") } env = append(env, "OPENCODE_CONFIG_CONTENT="+mcpContent) } cmd.Env = env stdout, err := cmd.StdoutPipe() if err != nil { cancel() return nil, fmt.Errorf("codearts stdout pipe: %w", err) } stdin, err := cmd.StdinPipe() if err != nil { cancel() return nil, fmt.Errorf("codearts stdin pipe: %w", err) } var closeStdinOnce sync.Once closeStdin := func() { closeStdinOnce.Do(func() { _ = stdin.Close() }) } cmd.Stderr = newLogWriter(b.cfg.Logger, "[codearts:stderr] ") if err := startOwnedProcessTree(cmd, b.cfg.Logger); err != nil { closeStdin() cancel() return nil, fmt.Errorf("start codearts: %w", err) } b.cfg.Logger.Info("codearts started", "pid", cmd.Process.Pid, "cwd", opts.Cwd, "model", opts.Model) msgCh := make(chan Message, 256) resCh := make(chan Result, 1) // procDone closes once cmd.Wait() returns, letting the cancellation handler // skip a process that already exited and avoid signalling a dead pid. procDone := make(chan struct{}) // Write the prompt from its own goroutine so it cannot deadlock against the // stdout reader below: a prompt larger than the OS pipe buffer (~64 KiB) // blocks mid-write until CodeArts drains it, and CodeArts cannot drain while // nobody is consuming its stdout. Closing stdin is what ends the prompt — // CodeArts reads it to EOF (`await Bun.stdin.text()`), so a stdin left open // hangs the run forever. Close on every path, success or error. writeErrCh := make(chan error, 1) go func() { _, err := io.WriteString(stdin, prompt) closeStdin() writeErrCh <- err }() // On cancellation / timeout, terminate codearts (and the tool subprocesses // it spawned) BEFORE unblocking the scanner. The previous implementation // closed the stdout read end immediately, which can leave the child writing // into a closed pipe and spinning on EPIPE. Instead we SIGTERM the whole // process group, give it a grace period to exit cleanly, then SIGKILL it. // SIGKILL is uncatchable, so once it is delivered no group member can run // (or write) again — only then is it safe to close the stdout read end as a // last-resort unblock for a scanner that a wedged descendant still keeps // open. WaitDelay is the final backstop (#4533). go func() { select { case <-procDone: return // finished on its own; nothing to terminate case <-runCtx.Done(): } // Release a prompt write still blocked on a full stdin pipe — an // CodeArts that stopped reading before draining it would otherwise // strand that goroutine for the lifetime of the daemon. closeStdin() if cmd.Process != nil { signalProcessGroup(cmd, syscall.SIGTERM) select { case <-procDone: // exited within the grace window case <-time.After(codeartsTerminateGrace()): signalProcessGroup(cmd, syscall.SIGKILL) } } _ = stdout.Close() }() go func() { defer cancel() defer close(msgCh) defer close(resCh) startTime := time.Now() scanResult := b.processEvents(stdout, msgCh) // Wait for process exit, then release the cancellation handler. exitErr := cmd.Wait() close(procDone) releaseProcessGroup(cmd) duration := time.Since(startTime) // Wait closes the process pipes, so a prompt write still blocked when // CodeArts exited has returned by now. The writer sends exactly once. writeErr := <-writeErrCh if runCtx.Err() == context.DeadlineExceeded { scanResult.status = "timeout" scanResult.errMsg = fmt.Sprintf("codearts timed out after %s", timeout) } else if runCtx.Err() == context.Canceled { scanResult.status = "aborted" scanResult.errMsg = "execution cancelled" } else if exitErr != nil && scanResult.status == "completed" { scanResult.status = "failed" scanResult.errMsg = fmt.Sprintf("codearts exited with error: %v", exitErr) } else if exitErr != nil && scanResult.noTerminalSignal { // Status is already "failed" from the terminal-signal guard; append // the process exit detail so a mid-step crash still surfaces the // signal / exit code that killed it. scanResult.errMsg = fmt.Sprintf("%s; codearts exited with error: %v", scanResult.errMsg, exitErr) } else if writeErr != nil && !scanResult.sawTerminalSignal { // A failed prompt write is only benign once the run is PROVEN to have // finished: CodeArts reads stdin to EOF before it does any work, so a // run that reached a terminal signal necessarily received the whole // prompt, and an EPIPE recorded after that just means the pipe closed // on its way out — failing on it would discard a successful result. // // Absence of failure is not that proof. status starts at "completed" // and processEvents only fails closed on structural evidence, so a // child that emits nothing and exits 0 still reports "completed". If // the prompt never landed, that is precisely the run we must not pass // off as a clean success, so key on sawTerminalSignal instead. // Append rather than overwrite so the stream's own diagnosis survives. if scanResult.errMsg == "" { scanResult.errMsg = fmt.Sprintf("codearts prompt write failed: %v", writeErr) } else { scanResult.errMsg = fmt.Sprintf("%s; codearts prompt write failed: %v", scanResult.errMsg, writeErr) } scanResult.status = "failed" } b.cfg.Logger.Info("codearts finished", "pid", cmd.Process.Pid, "status", scanResult.status, "duration", duration.Round(time.Millisecond).String()) // Build usage map. CodeArts doesn't report model per-step, so we // attribute all usage to the configured model (or "unknown"). var usage map[string]TokenUsage u := scanResult.usage if u.InputTokens > 0 || u.OutputTokens > 0 || u.CacheReadTokens > 0 || u.CacheWriteTokens > 0 { model := opts.Model if model == "" { model = "unknown" } usage = map[string]TokenUsage{model: u} } resCh <- Result{ Status: scanResult.status, Output: scanResult.output, Error: scanResult.errMsg, DurationMs: duration.Milliseconds(), SessionID: scanResult.sessionID, Usage: usage, } }() return &Session{Messages: msgCh, Result: resCh}, nil } // ── Event handlers ── // codeArtsEventResult holds the accumulated state from processing the event stream. type codeArtsEventResult struct { status string errMsg string output string sessionID string usage TokenUsage // accumulated token usage across all steps noTerminalSignal bool // guard fired: the stream ended without evidence the run actually finished // sawTerminalSignal is positive evidence that the run actually finished: a // step_finish closed the last step with no continuation pending and with // something to show for it. It is NOT the negation of noTerminalSignal — a // stream with no events at all sets neither, because there is nothing to // fail closed on and nothing that proves completion either. Callers that // need "this run really completed" must test this field; status defaults to // "completed" and cannot carry that meaning on its own. sawTerminalSignal bool } // processEvents reads JSON lines from r, dispatches events to ch, and returns // the accumulated result. This is the core scanner loop, extracted for testability. func (b *codeartsBackend) processEvents(r io.Reader, ch chan<- Message) codeArtsEventResult { var output strings.Builder var unparsedOutput strings.Builder var sessionID string var usage TokenUsage parsedEvents := 0 finalStatus := "completed" var finalError string // Track step bracketing so a stream that ends mid-step is not mistaken for a // clean completion. CodeArts's JSON stream has no terminal result event // (unlike Claude's type:"result"), so "no error seen" is not proof the run // finished. codearts emits tool_use only on terminal states (completed or // error), so a dangling tool call implies an unclosed step — step bracketing // is the positive terminal signal. Recovered tool errors (state.status == // "error") are normal in healthy runs and must not affect status. // // Step bracketing alone is not enough: step_finish carries a reason // (FinishReason: "stop", "tool-calls", …), and a run that still has tool // results to feed back normally closes its step with reason "tool-calls" // before the next step_start. Some providers return "stop" despite emitting // tool calls, though, and CodeArts deliberately continues those runs when a // non-provider-executed tool result must be fed back to the model. Track both // signals so EOF in either continuation gap fails closed. A missing reason // retains the older step-bracketing behavior for protocol compatibility. openStep := false // between a step_start and its step_finish stepHasContinuationTool := false // current step has a local tool result CodeArts must feed back awaitingContinuation := false // the last step_finish still required another step sawStepFinish := false // at least one step closed; see codeArtsEventResult.sawTerminalSignal // Step bracketing still misses a third shape: a step that opens and closes // cleanly while carrying nothing at all — no text, no tool call, and no // reported usage whatsoever (#6522, observed as step_finish reason "unknown" // with every token counter and the cost at 0). No usage means the provider // round-trip never happened, so that step is a dead stream wearing a clean // finish, and ending a run on one is another false-green completion. // // The criterion is deliberately "this step produced nothing", NOT "the run // produced no text": a task whose only deliverable is a tool side effect is // legitimate and must stay green. Any single sign of life — text, a tool // call, or any usage field the protocol reports — keeps the step productive. // This is also why the reason itself is not consulted: a missing or // unrecognised reason stays terminal for protocol compatibility (see the // back-compat regression), and voidness is orthogonal to it. stepProducedOutput := false // current step emitted text, a tool call, or reported usage lastStepVoid := false // the most recently closed step produced nothing at all scanner := newAgentStreamScanner(r) for scanner.Scan() { line := strings.TrimSpace(scanner.Text()) if line == "" { continue } var event codeartsEvent if err := json.Unmarshal([]byte(line), &event); err != nil { if unparsedOutput.Len() < 4096 { if unparsedOutput.Len() > 0 { unparsedOutput.WriteByte('\n') } remaining := 4096 - unparsedOutput.Len() if len(line) > remaining { line = line[:remaining] } unparsedOutput.WriteString(line) } continue } parsedEvents++ if event.SessionID != "" { sessionID = event.SessionID } switch event.Type { case "text": b.handleTextEvent(event, ch, &output) if event.Part.Text != "" { stepProducedOutput = true } case "tool_use": b.handleToolUseEvent(event, ch) stepProducedOutput = true if event.Part.Metadata == nil || !event.Part.Metadata.ProviderExecuted { stepHasContinuationTool = true } case "error": b.handleErrorEvent(event, ch, &finalStatus, &finalError) case "step_start": openStep = true stepHasContinuationTool = false awaitingContinuation = false stepProducedOutput = false trySend(ch, Message{Type: MessageStatus, Status: "running"}) case "step_finish": openStep = false sawStepFinish = true awaitingContinuation = event.Part.Reason == "tool-calls" || (event.Part.Reason != "" && stepHasContinuationTool) stepHasContinuationTool = false // Accumulate token usage from step_finish events. Only the fields // TokenUsage models are billed; every reported field additionally // counts as proof the provider round-trip happened, which is what // keeps a productive step out of the void-step guard below. if t := event.Part.Tokens; t != nil { usage.InputTokens += t.Input usage.OutputTokens += t.Output if t.Cache != nil { usage.CacheReadTokens += t.Cache.Read usage.CacheWriteTokens += t.Cache.Write } } if codeArtsStepReportedUsage(&event.Part) { stepProducedOutput = true } lastStepVoid = !stepProducedOutput } } // Check for scanner errors (e.g. broken pipe, read errors). if scanErr := scanner.Err(); scanErr != nil { b.cfg.Logger.Warn("codearts stdout scanner error", "error", scanErr) if finalStatus == "completed" { finalStatus = "failed" finalError = fmt.Sprintf("stdout read error: %v", scanErr) } } // Require a positive terminal signal. A clean EOF while a step is still // open — right after a step that finished with reason "tool-calls", whose // continuation step never started — or on a step that carried nothing at // all means the run did not finish: its provider stream died and // `codearts run` exited without emitting an error event. Fail closed on // that structural evidence rather than reporting a false-green completion. noTerminalSignal := false if finalStatus == "completed" && parsedEvents == 0 { finalStatus = "failed" finalError = "codearts returned no parseable JSON events" if detail := sanitizeCLIOutput(unparsedOutput.String()); detail != "" { finalError += ": " + detail } noTerminalSignal = true } if finalStatus == "completed" { switch { case openStep: finalStatus = "failed" finalError = "codearts stream ended without a terminal signal (step still open at EOF)" noTerminalSignal = true case awaitingContinuation: finalStatus = "failed" finalError = "codearts stream ended without a terminal signal (last step required a continuation that never started)" noTerminalSignal = true case lastStepVoid: finalStatus = "failed" finalError = "codearts stream ended on an empty step (no text, no tool call, no reported usage) — the provider produced nothing" noTerminalSignal = true } } return codeArtsEventResult{ status: finalStatus, errMsg: finalError, output: output.String(), sessionID: sessionID, usage: usage, noTerminalSignal: noTerminalSignal, sawTerminalSignal: sawStepFinish && !noTerminalSignal, } } // codeArtsStepReportedUsage reports whether a step_finish part carries any evidence // that the provider round-trip actually happened. // // CodeArts's protocol keeps reasoning and the aggregate total in fields of // their own alongside input/output/cache, and reports cost as a sibling of the // whole token block — a step can legitimately land with reasoning or cost // positive while input and output are both zero. Checking only input/output // would therefore call such a step void and fail a healthy run, so every field // the protocol reports counts. Only an across-the-board zero means no model // call happened. // // The reasoning and total counters are read as evidence only, deliberately not // folded into TokenUsage: total is derived (adding it would double-count) and // TokenUsage has no reasoning bucket, so recording either here would change // billing figures rather than fix this bug. func codeArtsStepReportedUsage(part *codeartsEventPart) bool { if part.Cost > 0 { return true } t := part.Tokens if t == nil { return false } if t.Input > 0 || t.Output > 0 || t.Reasoning > 0 || t.Total > 0 { return true } return t.Cache != nil && (t.Cache.Read > 0 || t.Cache.Write > 0) } func (b *codeartsBackend) handleTextEvent(event codeartsEvent, ch chan<- Message, output *strings.Builder) { text := event.Part.Text if text != "" { output.WriteString(text) trySend(ch, Message{Type: MessageText, Content: text}) } } // handleToolUseEvent processes "tool_use" events from codearts. A single // tool_use event contains both the call and result in part.state when the // tool reaches a terminal state (state.status is "completed" or "error"). func (b *codeartsBackend) handleToolUseEvent(event codeartsEvent, ch chan<- Message) { // Extract input from state.input (the tool invocation parameters). var input map[string]any if event.Part.State != nil && event.Part.State.Input != nil { _ = json.Unmarshal(event.Part.State.Input, &input) } // Emit the tool-use message. trySend(ch, Message{ Type: MessageToolUse, Tool: event.Part.Tool, CallID: event.Part.CallID, Input: input, }) // Pair every terminal tool-use with a tool-result. The daemon uses this // pair to track in-flight tools, so dropping error results would leave its // counter permanently elevated and suppress the normal idle watchdog. state := event.Part.State if state != nil && (state.Status == "completed" || state.Status == "error") { outputStr := codeArtsExtractToolOutput(state.Output) if state.Status == "error" && state.Error != "" { outputStr = state.Error } trySend(ch, Message{ Type: MessageToolResult, Tool: event.Part.Tool, CallID: event.Part.CallID, Output: outputStr, }) } } // handleErrorEvent processes "error" events from codearts. CodeArts can exit // with RC=0 even on errors (e.g. invalid model), so error events are the // reliable signal for failures. func (b *codeartsBackend) handleErrorEvent(event codeartsEvent, ch chan<- Message, finalStatus, finalError *string) { errMsg := "" if event.Error != nil { errMsg = event.Error.Message() } if errMsg == "" { errMsg = "unknown codearts error" } b.cfg.Logger.Warn("codearts error event", "error", errMsg) trySend(ch, Message{Type: MessageError, Content: errMsg}) *finalStatus = "failed" *finalError = errMsg } // resolveCodeArtsNativeFromShim returns the native executable bundled next to // the Windows launcher. The launcher is a batch file and cannot be spawned // reliably by the daemon when prompts contain newlines or large payloads. func resolveCodeArtsNativeFromShim(shimPath string, statFn func(string) (os.FileInfo, error)) string { if !strings.EqualFold(filepath.Base(shimPath), "codearts.cmd") { return "" } candidate := filepath.Join(filepath.Dir(shimPath), "bin", "codearts.exe") if _, err := statFn(candidate); err != nil { return "" } return candidate } // codeArtsExtractToolOutput converts the tool state output (which may be a string or // structured object) into a string. func codeArtsExtractToolOutput(output any) string { if output == nil { return "" } if s, ok := output.(string); ok { return s } data, _ := json.Marshal(output) return string(data) } // ── JSON types for `codearts run --format json` stdout events ── // codeartsEvent represents a single JSON line from `codearts run --format json`. // // Event types observed in real output: // // "step_start" — agent step begins // "text" — text output from agent (part.text) // "tool_use" — tool invocation with call and result (part.tool, part.callID, part.state) // "error" — error from codearts (error.name, error.data.message) // "step_finish" — agent step completes (includes token usage) type codeartsEvent struct { Type string `json:"type"` Timestamp int64 `json:"timestamp,omitempty"` SessionID string `json:"sessionID,omitempty"` Part codeartsEventPart `json:"part"` Error *codeartsError `json:"error,omitempty"` } // codeartsEventPart represents the part field in an codearts event. type codeartsEventPart struct { ID string `json:"id,omitempty"` MessageID string `json:"messageID,omitempty"` SessionID string `json:"sessionID,omitempty"` Type string `json:"type,omitempty"` // Text events Text string `json:"text,omitempty"` // Tool use events Tool string `json:"tool,omitempty"` CallID string `json:"callID,omitempty"` State *codeartsToolState `json:"state,omitempty"` // CodeArts excludes provider-executed tools when deciding whether a tool // result requires another model step. Metadata *codeartsPartMetadata `json:"metadata,omitempty"` // step_finish token usage Tokens *codeartsTokens `json:"tokens,omitempty"` // step_finish cost, a sibling of the token block rather than a member of // it. Read only as round-trip evidence by codeArtsStepReportedUsage; codearts's // billing figures come from the token counters above. Cost float64 `json:"cost,omitempty"` // step_finish reason (FinishReason: "stop", "tool-calls", …). Absent on // older codearts versions whose step-finish parts predate the field. Reason string `json:"reason,omitempty"` } type codeartsPartMetadata struct { ProviderExecuted bool `json:"providerExecuted,omitempty"` } // codeartsTokens represents token usage in a step_finish event. Reasoning and // Total are separate counters in the protocol, not components of Input/Output, // so a step can report either while both of those are zero; they are parsed so // codeArtsStepReportedUsage can see them. type codeartsTokens struct { Input int64 `json:"input"` Output int64 `json:"output"` Reasoning int64 `json:"reasoning,omitempty"` Total int64 `json:"total,omitempty"` Cache *codeartsCacheTokens `json:"cache,omitempty"` } type codeartsCacheTokens struct { Read int64 `json:"read"` Write int64 `json:"write"` } // codeartsToolState represents the state of a tool invocation. type codeartsToolState struct { Status string `json:"status,omitempty"` Input json.RawMessage `json:"input,omitempty"` Output any `json:"output,omitempty"` Error string `json:"error,omitempty"` } // codeartsError represents an error event from codearts. type codeartsError struct { Name string `json:"name,omitempty"` Data *codeartsErrData `json:"data,omitempty"` } // Message returns the human-readable error message. func (e *codeartsError) Message() string { if e.Data != nil && e.Data.Message != "" { return e.Data.Message } if e.Name != "" { return e.Name } return "" } type codeartsErrData struct { Message string `json:"message,omitempty"` } // buildCodeArtsEnv reproduces the environment set by the official CodeArts // launcher when the daemon bypasses its Windows batch shim. Agent custom_env // wins over these defaults, matching the rest of the backend contract. func buildCodeArtsEnv(extra map[string]string) []string { defaults := map[string]string{ "package_tag": "undefined", "CODEAGENT_USE_MESSAGE_FEEDBACK": "false", "OMO_SEND_ANONYMOUS_TELEMETRY": "0", "SCENARIO": "codeartsdoer", "OPENCODE_CHANNEL": "latest", "OPENCODE_CONFIG_FILE": "codearts_cli.json,codearts_cli.jsonc", "OPENCODE_MODE": "tui", "PLUGIN_ENV": "hc", "OPENCODE_DISABLE_MODELS_FETCH": "1", "OPENCODE_DISABLE_AUTOUPDATE": "true", "OPENCODE_ALWAYS_NOTIFY_UPDATE": "false", } if home, err := os.UserHomeDir(); err == nil && home != "" { configDir := filepath.Join(home, ".codeartsdoer") defaults["KERNEL_DATA_DIR"] = filepath.Join(configDir, "cli-data") defaults["KERNEL_CONFIG_DIR"] = configDir defaults["OPENCODE_CONFIG"] = filepath.Join(configDir, "codearts_cli.json") } for key, value := range extra { defaults[key] = value } return mergeEnv(os.Environ(), defaults) } // buildCodeArtsMCPConfigContent uses the configuration schema shared by the // CodeArts engine and OpenCode. Only this schema translation is shared; the // CodeArts process and event adapter remain independent. func buildCodeArtsMCPConfigContent(raw json.RawMessage) (string, error) { return buildOpenCodeMCPConfigContent(raw) } // discoverCodeArtsModels uses the model catalog command exposed by CodeArts. // CodeArts does not expose OpenCode variants, so variant metadata is removed. func discoverCodeArtsModels(ctx context.Context, runtimeCmd Command) ([]Model, error) { if runtimeCmd.Path == "" { runtimeCmd.Path = "codearts" } resolved, err := exec.LookPath(runtimeCmd.Path) if err != nil { return []Model{}, nil } runtimeCmd.Path = resolved if runtime.GOOS == "windows" { if native := resolveCodeArtsNativeFromShim(runtimeCmd.Path, os.Stat); native != "" { runtimeCmd.Path = native } } runCtx, cancel := context.WithTimeout(ctx, 15*time.Second) defer cancel() run := func(args ...string) []Model { cmd := runtimeCmd.exec(runCtx, args...) hideAgentWindow(cmd) cmd.Env = buildCodeArtsEnv(nil) out, _ := outputOwned(cmd, runtimeCmd.logger) models := parseOpenCodeModels(string(out)) for i := range models { models[i].Thinking = nil } return models } models := run("models", "--verbose") if len(models) == 0 { models = run("models") } return models, nil } var ansiControlSequenceRe = regexp.MustCompile(`\x1b(?:\[[0-?]*[ -/]*[@-~]|\][^\x07]*(?:\x07|\x1b\\))`) func sanitizeCLIOutput(raw string) string { raw = ansiControlSequenceRe.ReplaceAllString(raw, "") raw = strings.ReplaceAll(raw, "\r", "") return strings.TrimSpace(raw) }