Files
new-api/model/ability.go
T
CaIon 0c76e4dae7 feat(models): rework model/vendor management and pricing
Introduce a unified model management experience: catalog metadata
validation, vendor management, batch delete with channel/pricing
cleanup, model pricing snapshot editing with optimistic concurrency,
and an upstream ratio-sync flow with price cells. Move configuration
into dedicated pricing config/metadata-sync/vendor-management backend
services and add audit records for model/vendor/pricing mutations.

Rework the models page around vendors and model connections, add
model-pricing and vendor-management dialogs, and replace the shared
Select usages with the Combobox component across subscriptions,
plugins, OAuth presets, audit filters, and settings. Add the model
pricing panel and verify behavior with focused tests.
2026-09-06 22:49:02 +08:00

412 lines
11 KiB
Go

package model
import (
"errors"
"fmt"
"sort"
"strings"
"sync"
"github.com/QuantumNous/new-api/common"
"github.com/QuantumNous/new-api/dto"
"github.com/samber/lo"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
type Ability struct {
Group string `json:"group" gorm:"type:varchar(64);primaryKey;autoIncrement:false"`
Model string `json:"model" gorm:"type:varchar(255);primaryKey;autoIncrement:false"`
ChannelId int `json:"channel_id" gorm:"primaryKey;autoIncrement:false;index"`
Enabled bool `json:"enabled"`
Priority *int64 `json:"priority" gorm:"bigint;default:0;index"`
Weight uint `json:"weight" gorm:"default:0;index"`
Tag *string `json:"tag" gorm:"index"`
}
type AbilityWithChannel struct {
Ability
ChannelType int `json:"channel_type"`
}
func GetAllEnableAbilityWithChannels() ([]AbilityWithChannel, error) {
var abilities []AbilityWithChannel
err := DB.Table("abilities").
Select("abilities.*, channels.type as channel_type").
Joins("left join channels on abilities.channel_id = channels.id").
Where("abilities.enabled = ?", true).
Scan(&abilities).Error
return abilities, err
}
func GetGroupEnabledModels(group string) []string {
var models []string
// Find distinct models
DB.Table("abilities").Where(commonGroupCol+" = ? and enabled = ?", group, true).Distinct("model").Pluck("model", &models)
return models
}
func GetEnabledModels() []string {
var models []string
// Find distinct models
DB.Table("abilities").Where("enabled = ?", true).Distinct("model").Pluck("model", &models)
return models
}
func GetAllEnableAbilities() []Ability {
var abilities []Ability
DB.Find(&abilities, "enabled = ?", true)
return abilities
}
func getPriority(group string, model string, retry int) (int, error) {
var priorities []int
err := DB.Model(&Ability{}).
Select("DISTINCT(priority)").
Where(commonGroupCol+" = ? and model = ? and enabled = ?", group, model, true).
Order("priority DESC"). // 按优先级降序排序
Pluck("priority", &priorities).Error // Pluck用于将查询的结果直接扫描到一个切片中
if err != nil {
// 处理错误
return 0, err
}
if len(priorities) == 0 {
// 如果没有查询到优先级,则返回错误
return 0, errors.New("数据库一致性被破坏")
}
// 确定要使用的优先级
var priorityToUse int
if retry >= len(priorities) {
// 如果重试次数大于优先级数,则使用最小的优先级
priorityToUse = priorities[len(priorities)-1]
} else {
priorityToUse = priorities[retry]
}
return priorityToUse, nil
}
func getChannelQuery(group string, model string, retry int) (*gorm.DB, error) {
maxPrioritySubQuery := DB.Model(&Ability{}).Select("MAX(priority)").Where(commonGroupCol+" = ? and model = ? and enabled = ?", group, model, true)
channelQuery := DB.Where(commonGroupCol+" = ? and model = ? and enabled = ? and priority = (?)", group, model, true, maxPrioritySubQuery)
if retry != 0 {
priority, err := getPriority(group, model, retry)
if err != nil {
return nil, err
} else {
channelQuery = DB.Where(commonGroupCol+" = ? and model = ? and enabled = ? and priority = ?", group, model, true, priority)
}
}
return channelQuery, nil
}
func GetChannel(
group string,
model string,
retry int,
filters []dto.ChannelFilter,
) (*Channel, error) {
var abilities []Ability
err := DB.Where(commonGroupCol+" = ? and model = ? and enabled = ?", group, model, true).Order("priority DESC, weight DESC").Find(&abilities).Error
if err != nil {
return nil, err
}
abilities = filterAbilitiesByConstraints(abilities, model, filters)
if len(abilities) > 0 {
priorities := make([]int64, 0)
seen := make(map[int64]bool)
for _, ability := range abilities {
priority := int64(0)
if ability.Priority != nil {
priority = *ability.Priority
}
if !seen[priority] {
seen[priority] = true
priorities = append(priorities, priority)
}
}
sort.Slice(priorities, func(i, j int) bool { return priorities[i] > priorities[j] })
if retry >= len(priorities) {
retry = len(priorities) - 1
}
targetPriority := priorities[retry]
abilities = lo.Filter(abilities, func(ability Ability, _ int) bool {
return ability.Priority == nil && targetPriority == 0 || ability.Priority != nil && *ability.Priority == targetPriority
})
}
channel := Channel{}
if len(abilities) > 0 {
// Randomly choose one
weightSum := uint(0)
for _, ability_ := range abilities {
weightSum += ability_.Weight + 10
}
// Randomly choose one
weight := common.GetRandomInt(int(weightSum))
for _, ability_ := range abilities {
weight -= int(ability_.Weight) + 10
//log.Printf("weight: %d, ability weight: %d", weight, *ability_.Weight)
if weight <= 0 {
channel.Id = ability_.ChannelId
break
}
}
} else {
return nil, nil
}
err = DB.First(&channel, "id = ?", channel.Id).Error
return &channel, err
}
// filterAbilitiesByConstraints applies the same ChannelSatisfiesFilters
// predicate used by the memory-cache path. A failed channel lookup fails
// closed when a task-plugin identity is required and fails open otherwise.
func filterAbilitiesByConstraints(abilities []Ability, modelName string, filters []dto.ChannelFilter) []Ability {
if len(abilities) == 0 {
return nil
}
channelIds := make([]int, 0, len(abilities))
seen := make(map[int]struct{}, len(abilities))
for _, ability := range abilities {
if _, ok := seen[ability.ChannelId]; ok {
continue
}
seen[ability.ChannelId] = struct{}{}
channelIds = append(channelIds, ability.ChannelId)
}
var channels []*Channel
if err := DB.Where("id IN ?", channelIds).Find(&channels).Error; err != nil {
if identityFilterRequiresKey(filters) {
return nil
}
return abilities
}
channelsByID := make(map[int]*Channel, len(channels))
for _, channel := range channels {
channelsByID[channel.Id] = channel
}
filtered := make([]Ability, 0, len(abilities))
for _, ability := range abilities {
channel := channelsByID[ability.ChannelId]
if ok, _ := ChannelSatisfiesFilters(channel, modelName, filters); ok {
filtered = append(filtered, ability)
}
}
return filtered
}
func identityFilterRequiresKey(filters []dto.ChannelFilter) bool {
for _, filter := range filters {
if filter.Kind == dto.FilterTaskPluginIdentity && filter.TaskPluginKey != "" {
return true
}
}
return false
}
func (channel *Channel) AddAbilities(tx *gorm.DB) error {
models_ := strings.Split(channel.Models, ",")
groups_ := strings.Split(channel.Group, ",")
abilitySet := make(map[string]struct{})
abilities := make([]Ability, 0, len(models_))
for _, model := range models_ {
for _, group := range groups_ {
key := group + "|" + model
if _, exists := abilitySet[key]; exists {
continue
}
abilitySet[key] = struct{}{}
ability := Ability{
Group: group,
Model: model,
ChannelId: channel.Id,
Enabled: channel.Status == common.ChannelStatusEnabled,
Priority: channel.Priority,
Weight: uint(channel.GetWeight()),
Tag: channel.Tag,
}
abilities = append(abilities, ability)
}
}
if len(abilities) == 0 {
return nil
}
// choose DB or provided tx
useDB := DB
if tx != nil {
useDB = tx
}
for _, chunk := range lo.Chunk(abilities, 50) {
err := useDB.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error
if err != nil {
return err
}
}
return nil
}
func (channel *Channel) DeleteAbilities() error {
return DB.Where("channel_id = ?", channel.Id).Delete(&Ability{}).Error
}
// UpdateAbilities updates abilities of this channel.
// Make sure the channel is completed before calling this function.
func (channel *Channel) UpdateAbilities(tx *gorm.DB) error {
isNewTx := false
// 如果没有传入事务,创建新的事务
if tx == nil {
tx = DB.Begin()
if tx.Error != nil {
return tx.Error
}
isNewTx = true
defer func() {
if r := recover(); r != nil {
tx.Rollback()
}
}()
}
// First delete all abilities of this channel
err := tx.Where("channel_id = ?", channel.Id).Delete(&Ability{}).Error
if err != nil {
if isNewTx {
tx.Rollback()
}
return err
}
// Then add new abilities
models_ := channel.GetModels()
groups_ := strings.Split(channel.Group, ",")
abilitySet := make(map[string]struct{})
abilities := make([]Ability, 0, len(models_))
for _, model := range models_ {
for _, group := range groups_ {
key := group + "|" + model
if _, exists := abilitySet[key]; exists {
continue
}
abilitySet[key] = struct{}{}
ability := Ability{
Group: group,
Model: model,
ChannelId: channel.Id,
Enabled: channel.Status == common.ChannelStatusEnabled,
Priority: channel.Priority,
Weight: uint(channel.GetWeight()),
Tag: channel.Tag,
}
abilities = append(abilities, ability)
}
}
if len(abilities) > 0 {
for _, chunk := range lo.Chunk(abilities, 50) {
err = tx.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error
if err != nil {
if isNewTx {
tx.Rollback()
}
return err
}
}
}
// 如果是新创建的事务,需要提交
if isNewTx {
return tx.Commit().Error
}
return nil
}
func UpdateAbilityStatus(channelId int, status bool) error {
return DB.Model(&Ability{}).Where("channel_id = ?", channelId).Select("enabled").Update("enabled", status).Error
}
func UpdateAbilityStatusByTag(tag string, status bool) error {
return DB.Model(&Ability{}).Where("tag = ?", tag).Select("enabled").Update("enabled", status).Error
}
func UpdateAbilityByTag(tag string, newTag *string, priority *int64, weight *uint) error {
ability := Ability{}
if newTag != nil {
ability.Tag = newTag
}
if priority != nil {
ability.Priority = priority
}
if weight != nil {
ability.Weight = *weight
}
return DB.Model(&Ability{}).Where("tag = ?", tag).Updates(ability).Error
}
var fixLock = sync.Mutex{}
func FixAbility() (int, int, error) {
lock := fixLock.TryLock()
if !lock {
return 0, 0, errors.New("已经有一个修复任务在运行中,请稍后再试")
}
defer fixLock.Unlock()
// truncate abilities table
if common.UsingMainDatabase(common.DatabaseTypeSQLite) {
err := DB.Exec("DELETE FROM abilities").Error
if err != nil {
common.SysLog(fmt.Sprintf("Delete abilities failed: %s", err.Error()))
return 0, 0, err
}
} else {
err := DB.Exec("TRUNCATE TABLE abilities").Error
if err != nil {
common.SysLog(fmt.Sprintf("Truncate abilities failed: %s", err.Error()))
return 0, 0, err
}
}
var channels []*Channel
// Find all channels
err := DB.Model(&Channel{}).Find(&channels).Error
if err != nil {
return 0, 0, err
}
if len(channels) == 0 {
return 0, 0, nil
}
successCount := 0
failCount := 0
for _, chunk := range lo.Chunk(channels, 50) {
ids := lo.Map(chunk, func(c *Channel, _ int) int { return c.Id })
// Delete all abilities of this channel
err = DB.Where("channel_id IN ?", ids).Delete(&Ability{}).Error
if err != nil {
common.SysLog(fmt.Sprintf("Delete abilities failed: %s", err.Error()))
failCount += len(chunk)
continue
}
// Then add new abilities
for _, channel := range chunk {
err = channel.AddAbilities(nil)
if err != nil {
common.SysLog(fmt.Sprintf("Add abilities for channel %d failed: %s", channel.Id, err.Error()))
failCount++
} else {
successCount++
}
}
}
InitChannelCache()
return successCount, failCount, nil
}